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1. Sticky:Dev Blog: Probe Scanning and other Goodies for Odyssey - in EVE Information Portal [original thread]
Thank you CCP, this is just what we needed. Another dumbed down profession that makes veteran players regret that they chose the profession because it wasn't easy to learn so there wouldn't be throngs of people doing the same thing.
- by Quicksilver Proteus - at 2013.06.04 12:56:00
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2. Sticky:New dev blog: Unified Inventory: Changes Coming Your Way This Friday! - in EVE Information Portal [original thread]
I think there's a lot of the following sentiment around: I will cheer loudly and do cartwheels in my front yard if I see the following post/message regarding a new patch - "Due to user playability issues and numerous bugs reported in release XXXXX...
- by Quicksilver Proteus - at 2012.06.13 03:43:00
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3. Sticky:New dev blog: Unified Inventory Changes - in EVE Information Portal [original thread]
Eeeek! While this isn't the debacle that Incarna initially was the new inventory system is an example of a decent idea that has been poorly developed and implemented. My main gripes are: 1. The lack of persistence of the windows when at a station....
- by Quicksilver Proteus - at 2012.05.24 23:56:00
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4. Sticky:EVE Online: Crucible Issues thread - in EVE Information Portal [original thread]
Why does CCP find it so difficult to write a patch that doesn't completely bork the install? I've been gaming for years and have never had as many problems installing patches that completely fail after downloading almost 2 gigs of data. Now after ...
- by Quicksilver Proteus - at 2011.11.30 03:51:00
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5. EVE Online: Incursion 1.1.0 Feedback - in EVE Information Portal [original thread]
Overall I do not like the new character creator. While I can understand about the changes made to PI and can adapt I'm really at a loss to find the necessity of having us scrap our old characters for newer one created with a tool that seems rather...
- by Quicksilver Proteus - at 2011.01.28 01:34:00
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6. Report In Please: ISK/hour with PI - in Science and Industry [original thread]
I make 1 P4 product, 1 P3 product and 3 P2 products that I sell. After the patch there's only about a 14% difference so tere's not too much to complain about. Though I think it's important to see how much "Active Hour" ISK you are making it's real...
- by Quicksilver Proteus - at 2011.01.23 07:10:00
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7. New PI can be just as effective as before - in Science and Industry [original thread]
Originally by: thekiller2002us Edited by: thekiller2002us on 19/01/2011 00:21:55 Edited by: thekiller2002us on 19/01/2011 00:20:10 Originally by: Quicksilver Proteus I'd like to see some numbers from thekiler2002us to see ...
- by Quicksilver Proteus - at 2011.01.22 21:48:00
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8. New PI can be just as effective as before - in Science and Industry [original thread]
Perhaps I can make it work out and still produce the same as I did before the patch but my first impressions is that this sucks and the main purpose for the change is to nerf PI. I have 6 elite command centers all in .1 space and can't come even c...
- by Quicksilver Proteus - at 2011.01.19 00:01:00
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9. Fernite Carbide - in Market Discussions [original thread]
Wow, there sure seems to be just a few overinflated windbags on this site. Someone asks a simple question and gets pummeled with ridicule. "how dare you ask that question when I've already told people on another thread how stupid they were for usi...
- by Quicksilver Proteus - at 2010.05.07 03:13:00
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